
Play Luigi’s Mansion: Dark Moon on a Nintendo 3DS for a few minutes, and the 12 year break feels well worth it, rejuvenating the simple fun of guiding Mario’s lanky sibling through a haunted house, catching ghosts as you go. Derided at the time as being at best a tech-demo for the just-launched GameCube, and at worst a stopgap letting Nintendo finish its grand follow-up to Super Mario 64, the original Luigi’s Mansion has aged into one of the last, great internally developed series from the company. Fox’s show 24 had just debuted, and Windows XP had been in stories for less than an month.

The 3D visuals bring the mansions, ghosts and surroundings to life.But in reality, the nervous and reluctant Luigi just wants to get as far away from these ghosts as possible. Players can use the Poltergust to help Luigi remove wallpaper to reveal hidden areas, clean up piles of treasure-hiding leaves or suck up stacks of coins and bills.These new elements add more variety and introduce new puzzle-solving mechanics. Luigi must figure out how to defeat each one of them and find hidden secrets to unlock new areas and treasure chests. Different types of ghosts haunt the different mansions.


Players need to activate a strobe function and release it to stun the ghosts before sucking them up with the Poltergust. Shining a light on the ghosts is no longer enough to stun them into immobility. Armed with his trusty Poltergust ghost-sucking vacuum cleaner, Mario’s brother takes center stage to capture these pesky phantoms. Luigi™ is back on a mission to remove a bunch of stubborn ghosts from some spooky mansions.
